![]() This will give you a no-strings-attached mulligan that can be repeated an infinite amount of times. If you feel you’re about to lose, but you don’t want to face the music and find out what happens if you fail at that Rite, then simply hit the pause button and use the fancy “Restart Rite” button. But, they can also be a tough challenge, particularly if you play on a higher difficulty (which I strongly recommend for anyone at all experienced with video games). These encounters, called Rites, are the game’s premier gameplay offering and they’re wildly fun. Rather than have you try to beat an encounter, fail and have to try again until you get it right, Pyre will simply keep the game moving after you fail an encounter. Pyre offers a rare mechanic as far as progression goes. The tooltips that Pyre gives you will change based on whatever your current control scheme is. ![]() We have a more in-depth guide on re-mapping controller buttons (which we’ve done in the image above), but the main takeaway is that you can map Sprint to 元, meaning you essentially only need one button to both move and sprint, whereas every other control scheme requires two button presses.Īnd don’t worry if you get lost while re-mapping. Even though you can re-map every key in Pyre, there still isn’t any way to top what the controller can bring to the table. That said, all of these control schemes pale in comparison to the controller. There are three main control schemes you can choose as a baseline on the PC, one using the mouse to move, one using WASD to move and one using the mouse to move, but relying on QWER to do most everything else, similar to how a MOBA works. ![]() This tip is certainly more beneficial to players on PC, but it can’t go without saying. ![]()
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